Far Cry 6 Ray tracing does not turn on PS5 When xbox series x, the Ubisoft developer confirmed.
in an interview with wccftechUbisoft 3D Team Lead Programmer Stephanie Brenham has confirmed that Far Cry 6 ray tracing will be “PC only”. In conjunction with raytracing, AMD’s FidelityFX Super Resolution will only work on the PC version of Far Cry 6, allowing PC gamers to perform raytracing at higher resolutions without a dramatic effect on frame rates.
Considering that this feature was previously implemented on the PS5 and Xbox Series X, PC-only ray tracing is pretty surprising. Ubisoft hasn’t looked into why the PS5 and Xbox Series X versions of the game don’t have ray tracing, but TechRadar is seeking comment from publishers.
Far Cry 6 only runs ray tracing on PC, but Brenham details that Ubisoft will leverage the power of next-generation consoles to “optimize performance targeting 4K and achieving 60fps.” Rice field. In addition, the PS5 and Xbox Series X/S versions of Far Cry 6 feature better LOD (level of detail), drawing distance, and HD textures than the PS4/Pro and Xbox One/One X versions.
Opinion: Ray tracing, a common feature of next-generation consoles, was a dream
Ray tracing on next-generation consoles certainly hasn’t responded to that hype, and few games actually take advantage of the feature.
This may be due to drain ray tracing affecting game performance. Achieving both 60fps (targeted by Far Cry 6) while taking advantage of raytracing in your games for console hardware isn’t always an easy task.
“It costs money” [to implement raytracing]Creative Director Gavin Moore demon spirit Said on PS5 in October 2020. “If we implement ray tracing in our game, it means we have to give up something.” Interestingly, when you look at the Demon Souls remake, the ray tracing already gives you a stunning title scene. I don’t know how it got better. The beauty of the Stonefang Tunnel helped relieve my pain of dying for those fat officers every time.
So far, Sony’s Insomniac Games appears to be one of the few developers to successfully implement ray tracing in next-generation games. Both Spider-Man Miles Morales When Ratchet and Crank: Except for Lift With performance graphics mode re-tracked, you can use raytracing to keep your game running smoothly at 60fps at 4K resolution. Maybe Insomniac needs to share ray tracing secrets with other Triple A developers.